Krastorio recipes You may not play K2 + IR2 + SE all at the same time. g. Krastorio 2. Simply load both mods and it will "just work". So for each each furnace, you will need 0. You can feed assemblers with up to 12 different resources at once with this method, so you just run all the resources you need for the different mall products and take them off the belts when they're needed at that recipe. Apr 26, 2024 · One of the recent SE patches contained a compatibility change not listed in the changelogs where the recipes for filtering dirty water from K2's ore enrichment recipes, no longer yields stone, but instead yields sand. In the first one I was just practicing and the result was really simple and limited. 0 but not for space age). 2019 Features: - Now Krastorio have a lib file that other modders could use for make burn fluid recipes with an autogeneration function, blacklisting, and subproduct addition. Hi reddit. You might run into some tech tree problems and changed recipes. A large roboport with extended logistic and construction area; A charging station for your bots so they can easily travel long distance at full speed; Adaptive recipes based on Space Age DLC activation Krastorio 2. Hydrogen is shared to oxygen production as well as ammonia production via nitrogen mixing. I'll try this in a K2+SE playthrough and see if it works. 6 coal It produces: 30 iron plates 15 copper plates 7. Oct 23, 2024 · Originally developed by Krastor and Linverin Krastorio 2. 0? YES. Space Exploration makes a lot of modifications to Krastorio 2. Some people might not like that, but I think the symmetry is fine, and there's still enough new here. Krastorio 2 - obviously Alien Biomes - nice and refreshing to look at, though walking through sand can be a bit slow until you can stack exoskeletons Automatic Train Fuel Stop - saves a lot of stuffing around with refuelling. - Schall Tank Platoon (forces old Tank to be present (otherwise it break tech and recipe tree), modifies vehicle gear to be compatible with all Krastorio 2 compatible grids) Each mod's modification can be turned off separately. It will override "Choose: xxx science pack recipe" setting in Krastorio 2 startup, as it will always use the vanilla recipes. Except for one important thing. Dozens of buildings and recipes. 1. 3 Features: - Added setting to use default output value for recipes if it's higher than what's calculated. The point was the recipes make it LOOK good to use the Light Oil -> Solid Fuel + Hydrogen = Fuel, but it has the same output as the Light Oil -> Fuel recipe, even though it has 3x as many processing steps and requires another resource. Probably not the best way to handle it (better to have an advanced crusher or something), but I want to keep the mod as close to the original as possible, leaving the minimum Krastorio 2 has extended compatibility for Space Exploration and Industrial Revolution 2 individually. Sep 26, 2024 · Spaghetorio. Krastorio is an independent global mod for those who want to make the game harder but do not want tons of colored tiers or super complex recipes like in BOB’s&Angel’s or Pyanodon's mods. You can press ctrl+f in the tech tree and search for chlorine there. Copy to Clipboard Aug 19, 2023 · Code: Select all-- Add a new recipe variation for one mod -- (call this function two time with the same mod_name, science_pack_name will overwrite the previus variation) -- this function must be called with the same argument in setting-update stage and in data-update stage, both! -- @ mod_name, name of mod that use this recipe for this science pack -- @ science_pack_name, name of science pack Jan 3, 2024 · Krastorio 2 has compatibility with Angel's mods. The problem is that iron is not an early-game item Krastorio don't add as much and is closer to an Vanilla experience than Space exploration. I usually have coal branch from bus to a coke lane, while wood branches from bus to coke and electronic lanes. It uses electricity rather than fuel, making it more efficient and easier to integrate into advanced production setups. . Sure it has new recipes and materials and buildings, etc. I'm playing Krastorio 2. Sources can be found there Jul 16, 2023 · This MOD selectively restores vanilla look of some items, recipes and technologies which are changed in Krastorio 2. They require a quantum computer, for which I need nitrogen to build it. Allows you to turn off Coke as a requirement in Steel, and/or Research Data. If I didn't know it was a mod and you'd told me it was an expansion, I'd believe you without a second thought. com This mod focuses on changing all vanilla Factorio recipes that are modified by Krastorio 2 back to their pre-modified states. Will Krastorio support Quality? NO. by raiguard. krastorio. It only changed the recipe result and other little things. When playing a game with both the Krastorio 2 and Industrial Revolution 2 mods, the burner inserter's recipe is overridden by Krastorio 2 to require inserter parts (made from tin) and an iron plate. Stockpiling/crushing landfill is way more efficient than crushing sand. Determine resource and machine requirements for your desired objectives. It basically adds one more input to all of the recipes, which means you get to re-engineer everything (vs. Meanwhile SE adds half a dozen new resources, another half a dozen from K2. Space exploration is mostly about the post-rocket stage, giving you things to do after launching the first rocket other than the usual infinite science. Overhaul mod for Krastorio 2. I made the switch after about 500 hours in vanilla and only exclusively play Krastorio now. I did try the Hydrogen Chlorine one and man it took sooo many electrolysis plants just to make one solid rocket fuel or 3 per minute and each science requires 5. Also adds option for easier wood-less Coke Recipe Krastorio is a whole lot of fun! I love Factorio and this mod adds a bit of challenge to many of the recipes without getting overwhelming like, say, Bob's mod. Please weigh in. I love FNEI, but i believe that it isn't necessary for krastorio. Krastorio 2 has compatibility with Industrial Changes some recipes with Coke in Krastorio 2. Also fewer tiers of stuff generally (except belts and inserters). Since everything is in city blocks, it only runs on demand. For example, most of the high-teck Krastorio 2 stuff is locked much higher in the tech tree. I was pretty glad I did SE away from Krastorio 2 at first to understand the SE specific progression and what to do/expect. Generic warehouse (1 + 5 logistics) Big generic chest (1 + 5 logistics) New machines. Anyway just thoughts. Details. Enrich recipes are still less than 1:1 ratio of vanilla, so there is nothing broken about it. Jun 29, 2016 · Vanilla 1. It means you spend a lot longer part of the game without the fanciest things. Please reach out to him for any balance issues or bugs. Is something wrong with my factory planner and hellmod or advanced recipe is not worth it if u don't need other 2 liquids? Main mods: Krastorio and SE. 625 = 12 furnaces. I would recommend jt, krastorio 2 has some very nice qol stuff, like u pick a recipe for the furnaces first. It’s still in development. And they look great only because you're comparing it to the non-enrich recipes of K2 which are very inefficient to begin with. New content: 4 New resource types: New buildings: New containers. Changed vanilla recipes, truckload of new recipes. ) Krastorio 2 Modules. Seablock & Bobs + Angels - Adds a lot of recipes and challenge of having to build your base on landfill. Features. recipes. This compatibility has not been tested or maintained for several years, so there may be rough edges. With the changes made for 1. Greatly assists in figuring out complex production cycles, especially in large modpacks. Allows you to turn off coke as a requirement in Steel, and/or Research Data. - Improved flare stack icon with autogeneration system with tint mask. The inability to interact with trains is built into the engine, and not something a mod can change (mods with loaders that interact with trains do so via LUA scripting, or aren't actually loaders but use hidden inserters). At the same time it doesn't clutter the map with an unnecessary number of new ores and this is why I loved the way rare metals were integrated. So if you are after a lot of new things and an long and tricky game go for SE. But has anyone ever made a Krastorio 2 w. Dependency that are required for this Changes some recipes with Coke in Krastorio 2. Py Fusion Energy - Adds new energy generation methods. what is the question? i don't know i just started my first krastorio play-through ever. A feature-rich factory production calculator for Factorio and other factory games. Bobs mod and Krastorio2 require automated wood production. 1, some Krastorio 2 recipes/SE were adjusted so it feels a bit more natural. Krastorio 2 is not compatible with Bob's mods, with the exception of Bob's adjustable inserters. I launched a couple of rockets and now I want to make the optimization and matter tech cards. **THIS MOD HAS BEEN DEPERCATED UNTILL FURTHER NOTICE, NOT COMPATIABLE WITH 0. Most ammo requires coal, as well as plastic, and a couple other recipes depending on the mod. This was a really fun challenge. But maybe try space exploration first and krastorio 2 seperatly. Coal makes 2. Like the base game, each new tech card is a challenge to get up and running. 6 wood 13. Obviously it is a precarious undertaking, but well worth your time indulgence. No, what really brings this home and makes this cheap is the fact that you can put the warp modules in your warp Well I'm only able to make 4 utility science a minute because rocket fuel is a pain to make for it and I am using the vulcanite block recipe from what I get in the core mining drill. Nov 10, 2024 · AAI Loaders: Krastorio 2 Costs. In the second stage I made it my little creation and it works perfectly. 0 be available on the 21st I started playing Krastorio 2 a while ago and it always bothers me that recipes for basic stuff like iron smelting (that would be 10 ore smelts into 5 plates) require twice as much raw materials than in vanilla. My power capacity is 12 GW all powered by solar. Used 2 different calculators and what I got is: Basic recipe: 1200 oil in, we get 1080 gas out. 625 ore/sec to make 0. Requiring 5x the ingredients for 5x the output at 5x the time. Krastorio2 (and maybe Krastorio 1) - K2 uses crushers for further processing of some raw resources, and when using Quarry in complex mode the Krastorio crusher and the Quarry extractor use the same recipes, but putting mineral rich stone from Quarry into a Krastorio crusher does nothing since the player cannot select a I think this is why there probably aren't many overview-style videos. Unless otherwise specified, all information will assume that only the core space exploration mods are installed: Py Coal Processing - The "base" mod that adds dozens of new recipes and processing chains. a blueprint with a bunch of another useful recipes for Krastorio 2. Adds many new ores and items to craft. Oh, also, this is all with most advanced plants- with most productivity modules. 2 when steel plates r producing 13. If you use it, be sure to turn OFF the additional recipes and only use the hot keys to rotate your inputs and outputs. From the Krastorio 2 page (In parentheses comments by me): The following mods are recommended by the Krastorio team to improve your experience: Fluid Must Flow by the Krastorio team (Not really required as K2 already has some fat pipes) Alien Biomes by Earendel (Beautiful and always nice) Recipe Book by raiguard (Recommended below) A subreddit dedicated to the ancient art of blacksmithing. If you already know how to play the game then you know how to play K2. 10. Accepting there is overlap, and that there are 3 rocket fuel recipes, but utilizing all 3 recipes you can minimize the amount of voided materials. Probably not the best way to handle it (better to have an advanced crusher or something), but I want to keep the mod as close to the original as possible, leaving the minimum Krastorio 2 has limited compatibility with Industrial Revolution 2. After finishing Krastorio 2 a couple months back (with a horrendous "bot base" that was barely holding together by the end) I've been getting the urge to play Factorio again, and I was thinking of picking up a mod that was kind of like a "next level" in complexity and mechanics, but I don't really know enough to know what fits this description. i have ~8 greenhouses fueling my "starter base" (four sciences), and then i started building a rail network and acquiring resources, and i made a coal/coke/wood plant that has 60 greenhouses. Make your own copy of the spreadsheet - go to File → Make a copy This requires a Google account. Will Krastorio 2. The Electric Furnace is not anymore the highest tier of furnace in Factorio. An unholy abomination that defeats the purpose of playing Krastorio 2, replaces most recipes with their vanilla counterparts, I've most likely missed some recipes, please inform me if I did. K2 introduces new basic resource types which are required in some intermediate recipes and end game technologies. Jan 6, 2023 · welcome to the krastorio! The base is modelled around a bee hive with hexagonal cells; each cell will contain a factory dedicated to a single purpose. It dynamically create the recipes and do all the thing needed to make them work. It doesn't require fuel, reducing the complexity of maintaining a fuel supply. It does so through ore-washing, making basically all the ore-patches last much longer - but this is evened out to an extend by many of the late-game recipes requiring more of that anyway. You may not play K2 + SE + IR2 together. 0. There's few items and recipes added as the spaceship parts and that's it. " "Ect" is a common misspelling of "etc," an abbreviated form of the Latin phrase "et cetera. Probably a shame, with all the additional military thangs. My biggest issue right now is if too much of my factory is running my UPS goes down. Highly recommend! Its Factorio with some sweet loving and bad-ass-ery injected into it. (which currently has broken recipes with Space Age expansion installed With mods like Bobs, Krastorio and Space Exploration you need lots of it. Download and install from the official Factorio mod portal. Will Krastorio support Space Age? NO. Anyone have a good idea on where to find such a thing? Failing something already public, I did find the information in the mod files. Obviously, Krastorio 2 is required for this mod to run. Browse thousands of items and recipes in all of the mods of Factorio. In krastorio2, the recipe requires 2 U-235 to create just 1 fuel cell (20x less than vanilla!) I know that Krastorio increased the cost of fuel cell production, but that seems like a bug. Known Compatibility Issues. I assume this is for major speed ups later in the game. The K2/SE compatibility code is maintained by Trex on the Space Exploration discord server. Krastorio 2 has compatibility with Industrial Add this line of code, in the fine data-final-fixes. just having a ton of fun. But really depends what you want. Do I have a bug or something? I can't find anywhere what the ratios are supposed to be. There are a bunch of extra intermediates that complicate recipes, but unlike some overhaul mods, most of them stay relevant for long portions of the game. Krastorio 2 does NOT have compatibility for the Bob's and Angel's (B&A) suite of mods. I used the Miniloader mod loaders along with the Krastorio 2 ones, partially for the very purpose of using them with trains. Keep in mind that loaders are actually a vanilla Factorio thing, they just aren't given a recipe. Total ingredient requirements are similar to the default K2 recipe. Space Exploration Mall BP? It takes motors instead of raw resources for a lot of things. 5 steel plates coke: 9. Probably not the best way to handle it (better to have an advanced crusher or something), but I want to keep the mod as close to the original as possible, leaving the minimum An unholy abomination that defeats the purpose of playing Krastorio 2, replaces most recipes with their vanilla counterparts, I've most likely missed some recipes, please inform me if I did. Will Krastorio support Elevated Rails? YES. Discord server. This is my second play through of Factorio, first time with Krastorio 2. This new version is not only an improvement, we rewrite all mod from zero, each line, choose what item should be mergable with other mod, what not, the mod structure, sprites have different sizes many new script features (with low ups usages). Is there a recipe builder for K2, I looked, didn't readily find one. 0, as the game now includes the Factoriopedia. Overall, the various recipes also feel a bit more balanced than vanilla e. I might fix this, if requested. This subreddit is temporarily private as part of a joint protest to Reddit's recent API changes, which breaks third-party apps and moderation tools, effectively forcing users to use the official Reddit app. 14 new ores like aluminum ore, chromite, limestone and magnesium Krastorio 2 however has brought some really thoughtful game-play changes, as well as unique music, which is important. :) I am currently doing K2+SE, and absolutely love it! It ads so much unique content and systems, not just new recipes that add complexity, without giving a new challenge. I do not also plan on making balance changes, or "fixing" the balance of any recipes, these are purely just the vanilla recipes, unbalanced or not. While recipes are complicated, they don't need a ton of buildings to get the work done. Adding a choice of recipes to the furnace is a terrible decision that severely limits the gameplay. K2 modifies a lot of SE recipes so it's a different experience and so my next run will be K2 + SE after they drop 0. But I understand why the tech tree was organized like that—Krastorio late-game things are a little too wonderful. A fork of vlczero's mod. Required . Changes some recipes with Coke in Krastorio 2. Krastorio 2 and Space Exploration have native compatibility. Nov 8, 2024 · Ports the advanced chemical plant from Krastorio to vanilla, with vanilla-esque balancing. This compatibility has not been tested or Just like advanced oil, enriched ore recipes require more effort. 1, and a variant for expensive recipes; Krastorio 2; Space Exploration (big mod with 1500+ recipes, so this sheet is rather beefy) Quick instructions. factory planner <-- for large scale recipe chain planning What is it really used for? or Recipe Book <-- to figure out how every product in the game is used and how it's made Blueprint Editor, blueprint extensions, and blueprint lab Krastorio 2 has extended compatibility for Space Exploration and Industrial Revolution 2 individually. Changes: - Improved Schall Uranium Processing, uranium fuel cell recipe cost was too cheap for Krastorio 2. The Krastorio 2 loaders also could not be used with any circuit conditions. See full list on mods. Sources can be found there The only thing I’m really annoyed with is how my favorite techs of Krastorio are locked deeper within the Space Exploration tree. Also adds option for easier wood-less Coke Recipe, make sure to turn off the other two removal recipes if you want this option! A fork of vlczero's mod, all credit goes to him. Light oil isn't yet available (needs Chemical Tech Cards > Advanced Oil Processing) and the other recipe needs way too many steps (Hydrogen through Electrolysis plant is a HUGE overkill, and the atmospheric condenser isn't available yet, and solid fuel is needed too. The Electric Furnace smelts items at the same speed as the Steel Furnace but occupies a 3x3 area instead of 2x2. Krastorio 2 has compatibility with Angel's mods. But I don't need hydrogen (for fuel). it moves where the complexity point is from being something with fairly straight forward recipes and Krastorio has some more complex and awkward setups for certain recipes (especially ore processing), but significantly fewer intermediates and resource types compared to AB. , I built my early game K2 mall by just having a row of assemblers fed by the same 6 belts and outputting to their own chests. 5 / 0. Krastorio is exceptionally well designed. Advanced with focus on fuel: 1040 gas out Advanced with focus on masut: 900 gas out. and also what do folks here recommend to go with this pack? im talking quality of life mods and such. The early game was rough, I had to cheat labs in to progress, and the extra Krastorio recipes made things even more difficult, but the Krastorio 2 turret changes made defense way more palatable, and RPG System's extra movespeed helped with tracking down all of the random missions I needed to complete. All recipes require the previous train and the relevant portable reactor equipment. Recipe Book is a mod for looking up information about recipes, materials, machines, and technologies, and seeing how they interact with one another. Different fuels have different pollution modifiers. Show all regular dependencies (Excludes hidden optional dependencies and dependant mods that have >100 dependencies) Required 260. Vanilla factorio recipe requires 1 U-235 to create 10 uranium fuel cells. Furnaces require recipes set on them. It is essentially the same game just more in depth as it has more intermediate products and some of the recipes are different. But 40% productivity isn't much to write home about. This affects, Inserters, Belts, Machines, intermediate products, and some other miscellaneous items. Starting a new game is not necessary, but is recommended because Krastorio changes the recipes, technologies and parameters of many buildings. Given that there is an obvious solution. Trust me, you'll have plenty on your hands, you really don't need to add more complexity nor late game. Gathering biomass from biter nests for black science is the best side quest mission ever. Check out his, "Less Wood for Krastorio2" Aug 10, 2024 · Adds new tiers of locomotives to Krastorio 2. 6 when steel does not produced For heating furnaces used 7. 0 plans Hello @everyone, it's been a while! I would like to take a moment to discuss my plan for Factorio 2. convertIngredientsFromAllRecipes("nuclear-fuel", "uranium-fuel-cell") Should be done when Krastorio 2 Vanilla Recipes deprecated by The-Zennou An unholy abomination that defeats the purpose of playing Krastorio 2, replaces most recipes with their vanilla counterparts, I've most likely missed some recipes, please inform me if I did. As long as recipes don't have side products you need to get rid of, FNEI isn't needed. For what its worth, 14 ore processing centriuges + 4 fuel recyclers are producing enough 238 for both 60spm of purple and my kovarex process to feed my 6 reactor power plant. I want to work on developing layouts / ratios / etc in my downtime, but I need a list of the recipes to do so. Jul 30, 2024 · The content of this wiki is to help users navigate the mod by providing information on mod-specific things such as structures, recipes, and strategies. Can be confusing at first. 0 Date: 22. 3125 plates/sec. A new building : the air purifier; 2 new items : anti-pollution filter and its improved version; 3 new recipes : the recipe for air filtering and 2 others for recycling used filters Okay thanks, the reason I moved from vanilla is because I like exploring new recipes etc and already know all from vanilla but right now I feel a little overwhelmed in Krastorio. reusing old blueprints). Wanted to figure out which route is most efficient. Adds scaled up version of recipes, in order to get around the game limitation (60 crafting per second) faced by very high speed machines. Instead of needing 10 factories making robot frames, you would need 6 factories making 6 different components that use a fair amount of the same resources. STARTING A NEW GAME is not necessary, but is HIGHLY RECOMMENDED because Krastorio changes almost all recipes, technologies and the parameters of many buildings. Beacons work differently, new tiers of pretty much everything. Inspired by brevven. Even Distribution - standard QOL mod, awesome Recipe Book - very useful for planning ahead When you disable the "Pipes and Belts change" that makes the underground range very high (IMO way too much, it hinders good spaghetti), the recipe stays the same, I feel cheated when I have to put 20 belt for a 8 length blue underground belt :( This recipe looks a bit like the K2 blue science recipe on steroids (it's red circuits, glass, and sulfuric acid). Steel The new shooting mechanic is an addition from Krastorio 2. it's my first ever modded game. 6 OF SE** A massive recipe overhaul mod that removes most of AAIs and Space Exploration's changes to vanilla recipes, this will not disable/change every recipe, but some notable changes are most buildings, belts, inserters, and much more! The more controversial changes will have toggles, such as Circuits, Modules, LDS Nov 10, 2024 · AAI Loaders: Krastorio 2 Costs. , the SF+H recipe could produce 12 Fuel instead of 10, or the LO recipe might only produce 8 Fuel, or it could cost 75 LO instead of 60. On by default Bugfixes - Fixed small-electric-pole's output not being modified in Krastorio 2 Did you check that you really can select oxygen on a condenser? Because hidden recipes normally aren't selectable on any machine, they can only be autoselected on furnace machine types, which the condenser isn't one of. No need to change any AAI loader configs, they are all internally configured and disabled. NOTICE: Recipe Book will not be updated to Factorio 2. Materials and recipes. (E. It also makes stuff easierr late game because of the matter mechanic. Attempting to play Krastorio 2 with these modpacks will result in crashes. Krastorio is complex but not difficult. Fuel values are different than vanilla. This. 5 ore/sec (assuming you're sharing belts for fuel): 7. We still discourage to use equipment on vehicles with AAI programmable vehicles, due the know bugs. This allows for true mass production under healthy UPS. The assets are also very well designed and match the look/feel of vanilla nicely. How do I get nitrogen? Hello! You have made the mistake of writing "ect" instead of "etc. Highly recommended mods: Bob's Enemies Do not forget to disable the alien artifacts in the mod settings (Bob's Enemies)! Krastorio can work without this modifications, but game will be too easy. 6 SE patch and any K2 + SE issues get worked out there. Because both fuel recipes are not really an option at that point of time. (I think its technically the AAI component that changes the recipes, which is required by space exploration). It creates a new environment for you to immerse yourself in, and the recipes actually make some good sense. So i played around with excell about Krastorio 2. want to start krastorio 2 and space exploration Modded Question but wich mods do i subscribe to? theres a ton of mods with both names on the mod center, but wich is the " correct " one. The Krastorio team stated that this decision was made because of balancing reasons, which I can fully understand. Retrieved from "https: Krastorio 2 is much tamer on the recipe complexity, which is either a good or a bad thing depending on the player. The Krastorio 2 provided loaders cannot unload trains, at least when I tried it. AAI Loaders is forced into the "expensive" unlubricated mode, to ensure none of the lubricant supply scripting is executed. Please do note i disregarded one route - free power from solar panel, this power used to create wood, this wood converted into matter, matter into oil, free oil. I really liked K2. 5x pollution, wood is 1x. Nov 10, 2024 · Makes all loaders created by Earendel's AAI Loaders mod cheaper to craft, by changing their recipes to be similar to Krastorio 2. Changelog Version: 0. Makes all loaders created by Earendel's AAI Loaders mod cheaper to craft, by changing their recipes to be similar to Krastorio 2. These go directly from ores (raw or washed in some cases) to particular intermediates produced from the plate from that ore. You could manually set a filter for them, but not via a circuit. The experience is remarkably vanilla-esque. factorio. I can create buffers within my bus. Krastorio 2 Modules We're not really beta-testers, and the whole "causing some recipes to go over 60 operations per second and making the game engine not iterate all recipe cycles correctly" doesn't make me want to try it :p Armor Pockets Since Krastorio likely has more things that vanilla Factorio, it may be useful to have this, yeha. This series is a modded Factorio series that will utilise the mods Krastorio (overhaul), Factorissimo (factory buildings) some Quality of Life mods. If you want something moderately more complex and new and fun recipes to explore go for Krastorio. ) Oct 29, 2024 · You will find the discord link for krastorio 2 there, head to the "announcements" channels for all of the informations relevant to krastorio 2 and the recent update and DLC (or rather the choice to update for 2. Mar 9, 2020 · Krastorio Legacy saves are completly incompatible. First off, a rapid-fire Q&A: Will Krastorio support 2. As stated by others, I would leave Krastorio extend late game behind. 18. Krastorio 2 expands a lot of vanilla features but leaves the module system unchanged. Post rocket launch, working on singularity science on my first K2 run. Edit: just figured out what a loader does, omg, it is awesome. It consumes: 90 iron ore 30 copper ore 13. If you just want higher tier, "better" stuff without changing other recipes there are mods for that, but that isn't what Krastorio is. - Restored Krastorio path of radar unlocking - Burner Turbine moved to steam engine technology - Updated recipe for long handed burner inserter to match Krastorio inserter recipes - Health of cargo and fluid wagons was changed to default factorio values for the sake of better match with other mods Due to the way Krastorio handles recipes, all crushing recipes (all the various inserters to get electronic components) are added to the advanced assembler as well. Other materials for the recipe areuninspired, just higher quantities of the same materials that the nuclear locomotive costs. An overhaul mod focusing on end-game technologies and moderately increased complexity. I mean, Space age is going to have more than that for modules with the new electromagnetic building. Installation. If you are using only yellow belts, which can provide 7. I think inserters use about 8-9ms of the 16. There is a later way to "enrich" iron and copper to bring it to an overall 3 ore to 2 plate ratio (the enriched ore smelting is 1-1 but the enrichment process puts out less than the input). The most obvious and easiest tweak is to simply improve the return with the Solid Fuel + Hydrogen recipe compared to the Light Oil recipe, either by improving the ratio for SF+H or making the LO ratio worse. Coke in steel is cool. Overhaul Mod category: Overhaul Large total Exactly. I see KoS made a Krastorio 2 Mall BP. x. but the base gameplay is the same: bring ingredients to machine get result out. Jump to navigation Jump to search. The integration is currently at the "better than nothing" stage. All recipes have been left unchanged, except for the removal of Menarite and Gold from the Raw Minerals and Raw Ores processing recipes respectively. There is also a whole set of fluid-handling recipes to build/master. Also Compatible with Space Exploration. I basically, just want a list of all items and recipes, I can figure it out from there. I want to share my Krastorio 2 early game smelting block. 2024 Features: - Added the Charging Station item/recipe/entity to the mod - Added the Large Roboport item/recipe/entity to the mod Bugfixes: - Fixed a crash because of a bad corpse called in Large Roboport entity - Fixed a crash because of the mispositioning of the item in the "inventory" This mod is probably my favorite factorio mod ever, it really feels like playing the game for the first time again, (minus the fact that my base is a bus and not total spaghetti lol). I highly recommend trying it out. Originally developed by Krastor and Linverin Krastorio 2. Jan 3, 2024 · Krastorio 2 has compatibility with Angel's mods. I'd recommend starting over with SE on, because it changes some pre-space things, too. Sep 9, 2020 · Recipes for vanilla items are all tweaked and more diverse. Otherwise your crafting tables are overrun with fluid recipes. I'm still formulating opinions on the new red circuit/blue circuit recipes, but it is definitely interesting. Rich Rocks are back! This mod brings the Rich Rocks ore, item, research and processing from Krastorio Legacy and ports them to Krastorio 2. 9 coal. Show off your latest creations or get advice on a problem. Updated to 0. I actually enjoyed it very much, for the most part - the varied recipes and non standard sizes on some buildings let me try new ideas. Krastorio is already great but SE is an amazing mod. Advanced chemical plant Broken Ranks is the successor to The Pride of Taern, a very popular Polish title. i knew it would be difficult before i started. It may be compatible with these, but that is not guaranteed. " A patched version of Quarry for 0. 6ms total so I cant wait to transition to schalls scaled recipes, or optimize my factories more. I can't find a recipe for nitrogen. Many recipes are 5x recipes. I was quite slow with getting to the end, as this is nearly 200 hours in. Edit: You don’t need to produce wood for Space Exploration mod. the end game is better and longer though Apr 14, 2023 · Compatibility mod between Krastorio 2 and AAI Loaders so Krastorio 2 uses AAI Loader graphics without changing Krastorio loader recipes. The essential features for the Krastorio 2 variant are the same as described there, but a lot has changed under the hood to support the more complex production chains, in particular the much more numerous alternative recipes for many items and the production loops that easily occur in Krastorio 2 (anyone who has played it for a little bit has Oct 18, 2024 · Krastorio 2. Mostly because you can't search the tech tree for ingredients, only products nd tech names. Warp modules are allowed in almost all recipes. Py Industry - Adds several new options for fluid storage, item warehouses, tiles, pipes, walls, and early bots. Perhaps this perspective is too reductive, but that's how I look at it. Recipe book (allows you to look up recipes, technologies, what items are used for, etc) Solar ratio calculator (calculates best ratio of solar panels to accumulators) Quality of life Module inserter (allows inserting of modules by construction bots) Squeak through (allows you to walk between many buildings) (The creator has taken care to keep the science of a lot of the recipes as close to real science as possible, at least as close as it can be without negatively impacting the whole, ya know, having fun part) Now for the downside of EI. From Official Factorio Wiki. removeIngredient("kr-matter-plant", "fu_materials_KFK") Lua libraries for use by other mods and submods that are parts of a larger mod. It is an isometric-view MMORPG with an engaging, turn-based combat system, a deep, story-driven narrative and plenty of social features that will let you cooperate and compete with players from all around the world. That said, there's nothing in Krastorio2 that would hide the recipe, it gets unlocked by the athmospheric condensation tech. The crushers of Krastorio are annoyingly loud! Lastly, at least to me, Industrial Revolution seems to fail a bit at providing a reward for the added complexity. Please reach out if you run into any issues. Krastorio 2 Hub 2. Do I need to unlock something else first? I have done almost all the science I could do so far. Recipe is 10 ore makes 5 plates in 16s. Krastorio 2's Advanced Assembling Machine allows for the use of a number of special "smelt-crafting" recipes. Due to the way Krastorio handles recipes, all crushing recipes (all the various inserters to get electronic components) are added to the advanced assembler as well. Maybe I should indeed do a vanilla playthrough again. - Added minimal AAI programmable vehicles grid equipment compatibility, thanks to Bernd for the help. I decided to turn biters friendly near the beginning after feeling a bit overwhelmed with the initial changes/ additions to the recipes. Replace Decorio's wood recipes and tech Yeah, OP almost certainly selected 238 from kovarex or fuel cell recycling - this is wrong since both recipes ultimately take more kovarex as input than they output. eqw mmzahq cmzetg kwkm wzxdnx dvmo mvizqf hqmz kdkq ksyuzx